EditByBrothersoft: Age of Armor is played from third-person perspective, with mouse and keyboard control for movement and interaction. It includes both Player versus environment and player versus player content, and several quests.
New players are able to choose a faction (EARTH or Mars), race (Enhanced Human, Natural Human or Neo Human), and perform basic character customization. Enhanced Humans are a "Tanker" class, with durable Armor and close-ranged weapons. Natural Humans are an "Area of Effect" class, with average Armor and medium range weapons. Neo Humans are a "Sniper" class with low Armor but long range weapons. Characters have attribute points and knowledge points.
Character creation is followed by a short ingame tutorial, which guides players through building their first mech (called "Armor" ingame), combat basics, and brief explanation of each main NPC and their respective functions. Players use their human characters while inside cities, and drive their Armors while outside.
In order to assemble an Armor, seven parts are required: Body, Engine, Control Cabin, Arm, Head, Legs, and Core. Additional parts are Jetpack/Wings (used to enable flight), and Transformation Module (required for the transformation feature). A character's "build" is a combination of their racial traits and the types of installed Armor parts.
Requirements: No special requirements
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