BSEditor: Boryokudan Rue is a tale of science-fiction mixed with film-noir, following two separate, while interweaving stories. First, you play as Azriel Odin, a regretful cop en route to planet Barracus to meet and extract a mysterious defector trying to escape from the notorious crime group, the Boryokudan. Second, you play as Delta-Six, an amnesiac patient in a sterilized facility, who must survive and escape in order to find out why he is there.
1: You play as Azriel Odin, en route to meet a 'defector' from planet Barracus.
2: You play as Delta-Six, a man who is held captive in a facility, and must survive in order to find out what is going on. (Cliche? Of course!)
Features
* A traditional verb Box point 'n click interface
* The Kick Verb!
* Two narratives interweaved into one.
* An intuitive notes and names system for investigations
* A fine-tuned action system, fair to both action and non-action gamers.
Boryokudan Rue is a full-length game spanning over 80 rooms with hand-painted backgrounds, dozens of characters with animation, a neo-noir soundtrack by Nathan Allen Pinard, and featuring 4-8 hours of gameplay. The game was developed over the course of nearly two years with additional help by Nathan Allen Pinard on music.
Requirements: No special requirements
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