BrothersoftEditor: Castlevania - Harmony of Dissonance is an action-adventure game developed and published by Konami for the Game Boy Advance.
The objective of the game is to lead the player character, Juste Belmont, through the Monster-filled castle as he searches for his kidnapped friend. The castle consists of two "layers": Castle A and B. Structurally, each castle has mostly the same room layout, but monster types, items, and other aspects vary Between the two versions. Later, the player can use special warp rooms that can teleport Juste to other castle rooms and between Castles. The two castles share a connection; for example, the destruction of a wall in one castle can cause a change in the other. Harmony of Dissonance makes use of a forward dash move, which causes Juste to move forward with a short burst of speed. Similar to the 1997 PlayStation game Symphony of the Night, Juste searches for relics within the castle to help him to reach previously inaccessible areas. Unique to Harmony of Dissonance is the ability to collect furniture and collectables to furnish a bare room that Juste finds in the castle. This does not affect the game ending or produce a reward.
Requirements: No special requirements
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