Din's Curse Patch 1.008 Beta

Patch 1.008 Beta for Din's Curse

Description of Din's Curse Patch 1.008 Beta

EditByBrothersoft: 1.008
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- fixed weapons with 0 min damage not showing dps (Pendler)
- fixed pricing on weapons with 0 min damage (FloodSpectre)
- increased difficulty of higher difficulties
- fixed Cave Fish plural (Colonel Blimp)
- food and potions are no longer ever considered crappy (Archon/Amberjoy)
- added uvMod Rotate to shader system (not tested well yet)
- changed stairs up/down graphics on mini map & world map to arrows so they are easier to see (Oasisbhrnw)
- fixed a collision mask issue in canReservePosition
- fixed world collision getting in the way of shutting doors
- fixed a lock issue with shutting doors (Archon)
- doubled regeneration obelisk speed (Archon)
- added a way that quests could specify min level from the next quest in the chain
- made chaining quests get their min level from the next quest, not hard code the same number
- game can now handle missing mda files
- summons and offensive skills now require Caster to stand still (easy to mod to old way)
- changed the protocol version
- now objects can specify a UseTip in data
- now skills can specify more than one MonsterArchetype
- fixed highlight text on attribute increase buttons
- localized attribute increase text
- fixed a small spacing problem on vitality text
- changed left click text on skills to be cyan to be more consistent
- now show green asterisk next to levels you have quests on in the gate teleport menu (Desticato)
- won't get assassin's in town until level 10 now (Amberjoy)
- increased fade time after death a Little (Colonel Blimp)
- now get can't raise Monster message before getting rid of old monster (Colonel Blimp)
- fixed a problem with renegade attacks sometimes not getting to town (Brysos/TheParthenon)
- now world modifiers can add extra chance to monster enhancements
- tag files are smarter about where they save now
- ambient creatures now fade out
- fixed spirit giving you magic resistance
- now skills can specify more than 1 weapon type

Requirements: No special requirements

Publisher's Product(s)

1. Din's Curse Patch 1.010
Patch 1.010 for Din's Curse
2. Din's Curse Patch 1.002
Patch 1.002 for Din's Curse.
3. Din's Curse 1.008
A single player and co-op multiplayer action RPG with 141 class combinations
4. Din's Curse 1.002
A single player and co-op multiplayer action RPG with 141 class combinations
5. Din's Curse Patch 1.008 Beta
Patch 1.008 Beta for Din's Curse

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