DotA Allstars 6.61

DotA Allstars is by far the most played custom game

  • Last Updated: Jul 13, 2010
  • License: Freeware / Free
  • OS: Windows XP, 2000, 98, Me
  • Publisher: Warcraft III Maps

Description of DotA Allstars 6.61

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-Batrider: Lowered Strength gain from 2.5 to 2.0
-Bloodskeer: Bloodbath no longer regenerates from images
-Bone Fletcher: Improved Searing Arrows damage from 10/20/30/40 to 20/30/40/50
-Bone Fletcher: Rebalanced Strafe from 20/40/60/80 IAS with 30 seconds cooldown to 50/60/70/80 IAS with 60/50/40/30 seconds cooldown
-Centaur: Reduced Double Edge cooldown (25->12 seconds)
-Faceless Void: Improved base Strength (17->23)
-Furion: Lowered Sprout cooldown from 11 seconds to 11/10/9/8 seconds and manacost from 115/140/165/205 to 100/120/140/160
-Magnataur: Reverse Polarity now pulls units slightly infront of you instead of all around you
-Medusa: Lowered Stone Gaze cooldown (70->35 seconds)
-Medusa: Minor improvements to Mystic Snake speed , cast range and cooldown
-Medusa: Improved Mystic Snake's damage from 60/100/140/180 to 80/120/160/200
-Meepo: Rescaled Geostrike from 4/8/12/16 to 5/10/15/20 damage per second
-Nerubian Weaver: Reworked Watchers [details below]
-Nerubian Weaver: Lowered Shukuchi cooldown from 13/11/9/7 to 12/10/8/6 seconds
-Night Stalker: Improved Intelligence growth from 1.25 to 1.6
-Ogre Magi: Reduced Multicast from 30%2x/45%2x+22.5%3x/60%2x+30%3x+15%4x ->25%2x/40%2x+20%3x/50%2x+25%3x+12.5%4x
-Pandaren Brewmaster: Increased Drunken Brawler critical from 1.8x to 2.0x
-Razor: Lowered Intelligence gain from 2.2 to 1.8
-Rooftrellen: Casting Nature's Guise on an allied unit (or other spells) will no longer take you out if you have it on you
-Silencer: Transferred Glaive of Wisdom's secondary effect of +1/-1 Intelligence from hero kills to Last Word. If an enemy hero dies under the Last Word effect, that hero will lose 1 intelligence and you will gain 1 intelligence.
-Silencer: Increased Last Word AoE from 700 to 900
-Rebalanced Curse of the Silent from 10/20/30/40 HP and 5/10/15/20 mana per second for 10 seconds to 50 HP and 25 mana for 2/4/6/8 seconds.
-Sniper: Increased Take Aim range from 55/110/165/220 to 65/130/195/260
Requirements: No special requirements

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