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Edit by Brothersoft: Eight nationalities representing the major movers and shakers: Prussia, England, France, Sweden, Russia, Saxony, Austria, and colonial America; a turn represents fifteen minutes of real time, with each Hex scaled at 150 yards across. Infantry units are battalions, cavalry two to three squadrons per unit, artillery batteries are four or more guns a unit, and leaders are represented individually; turn based gameplay with an engaging command and control system. Leaders are checked for activation each turn, with the order possibly varying from turn to turn depending on the circumstances. Will that commander you moved into position be able to exploit his advantage next turn or will he instead be exploited? Turns are tense and exciting, presenting a more realistic approach to simulating the battle than the usual standard igougo structure.
Requirements: No special requirements
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