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EditByBSEditor: Rules:
1. Press and hold Z to jump, and make a combo 10 times, which means jumping on the ogichas. If you fail to make 10, you can start over.
2. Also, watch out for the GHOST of Bormogin the Cyclops in level 2.
3. The down key is supposed to knock Mario off the ledges (like in the Kirby Games)
4. There's an effective move where you jump over your target, and simultaneously press the down key with the left or right key. But it's not a good idea to use it, because of the death risk
Bosses:
King Koopa: Dodge his "D-Evolution" attacks, and wait for him to jump. When he jumps, run past him, and do a combo jump on the switch. Okay, that won't work. So work on defeating the rest of the Dungeon like you have been doing in the other rooms. He will eventually pass away (implied).
Items:
Coin: Increases combo points, to make the fight shorter
Phanto: Watch out for them, and reach the other end
Ogicha: Kill with combo moves.
Secrets:
Totaka's Song-Go to the tall ledge in the "Fake Fortress" and jump down from it. Or do the same thing to change the song back to the other one.
Meteor Shard-Stand over the pipe in level 2, and jump down it
Level List:
Level 1: The Road of Koopa
Level 2: Koopa Kone of Cinder
Level 3: The Dark Haven
Level 4: "Fake Fortress"
Level 5: Into the Bowser Shadows (King Koopa battle)
Level 6: Final Battle
Requirements: No special requirements
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