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Edit by Brothersoft: Quarks randomly move around. You must guide them. If one of them enters a vortex then it becomes temporarily charged. Grab its charge and release it into a charge block. A quark must then move across the charged block to lock the charge in place. Charge blocks can be destroyed if not locked. Get all six of your sides quarks into the head of Exxos to win.
Requirements: No special requirements
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