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Brothersoft Editor: Interactive simulation of one of the most popular puzzles ever created: Rubik's Cube. Requires OpenGL and GLUT. Features a very direct, intuitive gameplay.
Version history
0.1b - First implementation without any interface.
The layers could be moved using C commands !!
0.2b - Bare interface using OpenGL selection.
Moves are possible.
0.3b - Better interface for moving layers.
Colors from the inner sides of the subcubes removed.
0.4b - Complete interface with 2 modes depending on the
angle with which the moving layer is viewed.
Scramble feature added and connected to Keyboard.
0.5b - Colors tweaked to match the original cube.
The colors were resized, rounded and modelled as a
separate layer on top of the cubes to make it look
more authentic.
Scramble button added using PUI.
Animated Scramble.
Requirements: No special requirements
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