EditByBSEditor: This is my first completed solo effort since 2003 and the first thing I did worth a darn in years. It is based on the graphics and engine of the first Santaman game (very small game from 2006), both retouched. I realised most of My Games follow a pretty lame “new enemy every five levels” pattern so my main mission was to make something more enjoyable than that. The game is around four times bigger than its predecessor and actually has the content to carry that load. Still, being the lazy coder I am, there might be some repetition in this game (hey,it’s a gridbased platformer, what do you want?).
This game plays like your standard gridbased puzzle-platformer. You can walk around with the arrow keys, shoot fire-stars with ctrl, shoot ice-stars with the Spacebar and jump with shift. (and of course you can configure that). You can also climb ladders and ropes, and crawl under stuff. The main objective is to collect all iced muffins and get out. On your way you will find enemies, traps, blocks and bridges. Most enemies are easily evaded but you can also toast/freeze them with your (limited amount of) stars. I recommend freezing as you can play with the block of ice it creates, but don’t let it play with you! Every two levels you will find Santette (Santaman’s lovely wife) who will save the game for you.
Requirements: No special requirements
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