Shadow Dancer for Genesis

Play classic game Shadow Dancer on PC.

  • Last Updated: Jul 31, 2009
  • License: Freeware / Free
  • OS: Windows XP, 2000, 98, Me
  • Publisher: SEGA

Description of Shadow Dancer for Genesis

The gameplay is very similar to previous Shinobi games except with the addition of the dog as a game mechanic. The dog can harass enemies, allowing the player to kill them more easily. Some enemy types are designed in such a way that killing them is extremely difficult without the assistance of the dog. In the arcade version, you can press down and attack to call the dog. It is not possible to summon the dog while standing up. When the dog is hurt, it shrinks into a puppy, incapable of attacking until the next powerup. In the Sega Genesis version, the dog is always present, and must be given manual attack orders by holding down the attack button to charge a meter. If the dog is hurt, it automatically heals after a short amount of time.

Bombs (or hostages in the Mega Drive/Genesis version) are scattered across the stage waiting to be disarmed. The goal of each stage is to disarm a certain number of bombs before facing the boss.

Hayate's standard weapons are an unlimited supply of throwing stars, along with punches and kicks when attacking at close range. He can also perform "ninja magic," which may be used only once per stage and kills (or damages, in the case of bosses) all enemies on the screen. A single power-up exists, which upgrades the shuriken into energy bolts and changes the close-range attacks to more powerful sword slashes.

The game contains 4 rounds divided into sub sections totaling 15 stages. Sega Master System port is the shortest game among all versions. Every round has only one regular and one boss stage.

The arcade version of Shadow Dancer featured bonus stages where Hayate will go up against a group of ninjas climbing down a building in the style of a first person shooter. The bonus stage is the same on all the ports except for the Sega Genesis. In the Genesis version, Hayate/Joe Musashi is depicted free-falling between two buildings while enemies wall-jump back and forth between them.
Requirements: No special requirements

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