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EditByBSEditor: Experience The Power and potential of Unreal Engine 3. Create amazing games, lifelike scenes and fantastic worlds...
for free.
This month there were numerous improvements to the Editor to make workflows easier. Enhancements were made to the various rendering systems as well.
NOTE: The old UI system has been completely removed.
Rendering
- Foliage volumes and terrain foliage were removed.
- There is a new adjustable tonemapper with a more linear curve.
- ImageGrain and Color LUT (ColorGrading) in Post-Processing can now be used even without a tonemapper.
Motion Blur
- MotionBlurSkinning has been improved both in terms of memory footprint and performance.
- Skeletal meshes now support per-bone motion blur. This motion blur is dependent on bone movement, on a per-bone basis.
- More information: http://udn.epicgames.com/Three/MotionBlur.html
And more...
Requirements: No special requirements
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